Clocktower.fyi

Quick access to interactions (basic jinxes for now)

Icon for Al-Hadikhia

Al-Hadikhia

Each night*, choose 3 players (all players learn who): each silently chooses to live or die, but if all live, all die.

If there are two living Al-Hadikhias, the Scarlet Woman Al-Hadikhia becomes the Scarlet Woman again.

If the Al-Hadikhia dies by execution, and the Mastermind is alive, the Al-Hadikhia chooses 3 good players tonight: if all 3 choose to live, evil wins. Otherwise, good wins.

Interesting Interaction

If the Bounty Hunter dies and is resurrected by the Al-Hadikhia (or anything else) they would be told an evil player that night. This may be the same as previously or a new evil player. If the evil player the Bounty Hunter saw dies, the Bounty Hunter sees a new player and then the previously seen player comes back to life through the Al-Hadikhia, the Bounty Hunter does not see another new player when that previously seen player dies again. (For example, BH sees X on N1. D1, X is executed, N2 BH sees Y but X is resurrected by Al-Hadikhia. D2 X is executed again. N3, BH does not get a new name, their current “known” evil player is still Y.)

This project is not affiliated with The Pandemonium Institute. All roles, content are the property of Steven Medway and The Pandemonium Institute.