Clocktower.fyi

Quick access to interactions (basic jinxes for now)

Icon for Evil Twin

Evil Twin

You & an opposing player know each other. If the good player is executed, evil wins. Good can't win if you both live.

The Storyteller cannot gain the Evil Twin ability if the Plague Doctor dies.

Interesting Interaction

If an Evil Twin ability comes into play through the Hatter, you should wake each twin individually to show them who their twin is and what character it is. Remember that the good twin doesn't have to be alive and generally shouldn't be if this happens in late game as this can mean the good team cannot win.

Interesting Interaction

The Steward can learn the good twin, but this might not be fun depending on the players and other info involved.

Interesting Interaction

It's very rarely fun to make the Politician the good twin as they can campaign for their own execution, never mentioning that they're a twin, then win the game with evil as a result (it's pretty hard to argue they weren't most responsible in that situation!)

This project is not affiliated with The Pandemonium Institute. All roles, content are the property of Steven Medway and The Pandemonium Institute.