Clocktower.fyi

Quick access to interactions (basic jinxes for now)

Icon for Steward

Steward

You start knowing 1 good player.

Interesting Interaction

If the Steward is drunk or poisoned, their information might be false.

Interesting Interaction

The Storyteller is not a player and thus cannot be shown to the Steward, even if the Atheist is on the script. If the Atheist is in play, however, the Storyteller can be shown, because the Storyteller may break game rules.

Interesting Interaction

The Cult Leader is always a valid target for the Steward as they don't change alignment until later in the first night.

Interesting Interaction

The Steward can learn the good twin, but this might not be fun depending on the players and other info involved.

Interesting Interaction

Despite having drawn a blue token, the Marionette is not a valid player for the Steward to learn.

Interesting Interaction

The Recluse may or may not be able to be shown to the Steward - it's the Storyteller's choice of how they register the Recluse.

Interesting Interaction

The Spy may or may not be able to be shown to the Steward - it's the Storyteller's choice of how they register the Spy.

Interesting Interaction

The Steward learns an evil player in a Vortox game.

This project is not affiliated with The Pandemonium Institute. All roles, content are the property of Steven Medway and The Pandemonium Institute.