Clocktower.fyi

Quick access to interactions (basic jinxes for now)

Icon for Ojo

Ojo

Each night*, choose a character: they die. If they are not in play, the Storyteller chooses who dies.

Interesting Interaction

If the Ojo chooses Goon and is the first player to do so tonight, they are made drunk and change the Goon's alignment.

Interesting Interaction

The Demon learns the player a Lunatic-Ojo functionally targeted, not the character they chose.

Interesting Interaction

The Ojo killing a different character to the one they chose is not a malfunction, it's part of the Ojo's own ability.

Interesting Interaction

If the Ojo chooses Mayor, it's still possible to bounce it to another player.

Interesting Interaction

If the Ojo chooses Recluse, the Recluse might register as something else and cause a Storyteller-choice death.

Interesting Interaction

The Spy might register as a good character the Ojo chose and die instead… You should think very carefully about whether this is a good idea.

This project is not affiliated with The Pandemonium Institute. All roles, content are the property of Steven Medway and The Pandemonium Institute.