Clocktower.fyi
Quick access to interactions (basic jinxes for now)
Goon
Each night, the 1st player to choose you with their ability is drunk until dusk. You become their alignment.
Jinx
If the Pit-Hag turns an evil player into the Goon, they can't turn good due to their own ability.
Jinx
If the Kazali chooses the Goon to become a Minion, remaining Minion choices are decided by the Storyteller.
Jinx
If the Demon has the Goon ability, they can’t turn good due to this ability.
Interesting Interaction
Ouch. That's not a good time. That's a drunk Summoner, a Goon that turns evil and an evil team, including that Goon, that immediately loses (all assuming the Summoner is the first to select the Goon that night).
Interesting Interaction
If the Ojo chooses Goon and is the first player to do so tonight, they are made drunk and change the Goon's alignment.
Interesting Interaction
The Storyteller isn't a player and doesn't have an alignment, so they cannot affect the Goon's alignment or be made drunk by the Goon.
Interesting Interaction
The Bounty Hunter being shown the Goon is not “choosing” the Goon with their ability, so are not made drunk, nor do they flip the Goon.
Note!
This project is not affiliated with The Pandemonium Institute. All roles, content are the property of Steven Medway and The Pandemonium Institute.