Clocktower.fyi

Quick access to interactions (basic jinxes for now)

Icon for Goon

Goon

Each night, the 1st player to choose you with their ability is drunk until dusk. You become their alignment.

If the Pit-Hag turns an evil player into the Goon, they can't turn good due to their own ability.

Jinx

If the Kazali chooses the Goon to become a Minion, remaining Minion choices are decided by the Storyteller.

Jinx

If the Demon has the Goon ability, they can’t turn good due to this ability.

Interesting Interaction

Ouch. That's not a good time. That's a drunk Summoner, a Goon that turns evil and an evil team, including that Goon, that immediately loses (all assuming the Summoner is the first to select the Goon that night).

Interesting Interaction

If the Ojo chooses Goon and is the first player to do so tonight, they are made drunk and change the Goon's alignment.

Interesting Interaction

The Storyteller isn't a player and doesn't have an alignment, so they cannot affect the Goon's alignment or be made drunk by the Goon.

Interesting Interaction

The Bounty Hunter being shown the Goon is not “choosing” the Goon with their ability, so are not made drunk, nor do they flip the Goon.

This project is not affiliated with The Pandemonium Institute. All roles, content are the property of Steven Medway and The Pandemonium Institute.