Clocktower.fyi

Quick access to interactions (basic jinxes for now)

Icon for Barista

Barista

Each night, until dusk, 1) a player becomes sober, healthy and gets true info, or 2) their ability works twice. They learn which.

Interesting Interaction

The Storyteller is not a player and cannot be affected by the Barista.

Interesting Interaction

The Barista double has no effect on the Vizier.

Interesting Interaction

A Bounty Hunter affected by a Barista 2 could learn 2 evil players in 1 night. They would learn another player when either of those 2 players died. This means the Bounty Hunter has 2 instances of their ability from that point on - when either 'client' dies, they learn a new name. It's usually a good idea to show them the same player after both 'client A' and 'client B' die, to restore the Bounty Hunter to knowing only a single player at a time from then on.

This project is not affiliated with The Pandemonium Institute. All roles, content are the property of Steven Medway and The Pandemonium Institute.