Clocktower.fyi

Quick access to interactions (basic jinxes for now)

Icon for Vizier

Vizier

All players know who you are. You can not die during the day. If good voted, you may choose to execute immediately.

If the Investigator learns that the Vizier is in play, the existence of the Vizier is not announced by the Storyteller.

If the Vizier loses their ability, they learn this. If the Vizier is executed while they have their ability, their team wins.

If the Vizier loses their ability, they learn this. If the Vizier is executed while they have their ability, their team wins.

If the Alchemist has the Vizier ability, they may only choose to execute immediately if three or more players voted, regardless of those players' alignment.

If the Vizier and Magician are both in play, the Demon does not learn the Minions.

The Vizier wakes with the Fearmonger, learns who they choose and cannot choose to immediately execute that player.

The Politician might register as evil to the Vizier.

If the Vizier is in play, the Alsaahir must also guess which Demon(s) are in play.

Jinx

The Zealot might register as evil to the Vizier.

The Vizier can die by execution if they are babysitting Lil' Monsta.

Interesting Interaction

If the Vizier is drunk or poisoned they may die during the day and cannot choose to execute immediately, but players don't learn this unless the Vizier attempts to do so.

Interesting Interaction

An Apprentice Vizier acts just like a regular one, including the fact they do not die if exiled.

Interesting Interaction

The Storyteller can simulate a Vizier in an Atheist game, but the Vizier player hasn't got much incentive to play along as this confirms to them that it's an Atheist game, so it's best to choose the Atheist themselves for this purpose. This is because being announced as Vizier makes it less likely for them to be believed as Atheist right away, so many players will wait a day or two to try and point out other abnormalities from the Atheist ability.

Interesting Interaction

If the Vizier character is swapped, all players immediately learn who the new Vizier is, if they are alive.

Interesting Interaction

The Barista double has no effect on the Vizier.

Interesting Interaction

A Vizier can force a Butcher nomination in the same way as they can force a standard one.

Interesting Interaction

The Clockmaker can be game-solving in single Minion games if the Vizier is in play. Script writers should consider this with care.

Interesting Interaction

The Clockmaker can be game-solving in single Minion games if the Vizier is in play. Script writers should consider this with care.

A good Cult Leader can vote for everything the Vizier wants then be turned late in the game. Ditto Outsiders in a Fang Gu script (it doesn't even have to be in play for the Vizier to promise it to an Outsider) or the Goon or Politician or a player that negotiates with the Mezepheles to keep the word until later. These plays are very rarely fun, even for the players directly involved, so it's probably just worth agreeing in your group not to do so.

Interesting Interaction

A Vizier cannot die to the Doomsayer, so evil players must be careful when Doomsaying with a Vizier in play lest they either kill their own Demon as the only remaining evil option to die or have no-one die because the ST targets the Vizier with the Doomsayer ability.

Better be careful with your voting as good players!

Interesting Interaction

If the Vizier chooses to execute before the Gunslinger has a chance to shoot, the Gunslinger gets no chance.

Interesting Interaction

The Judge can use their ability during or after votes, so might force a success before the Vizier can, but cannot force a failure if the Vizier has already forced a success.

Interesting Interaction

Viziers should be wary if they know they've allowed their fellow Minion to die by execution - they can be killed the next day if a Minstrel is in effect!

Interesting Interaction

The Vizier doesn't necessarily know if good has voted and therefore doesn't know if they can force the execution, so if they try it might fail.

Interesting Interaction

If a Vizier is created, all players immediately learn who the new Vizier is. If an extant Vizier is made into another character, there is no public indication of this.

Interesting Interaction

The Recluse can register as evil when the Vizier chooses to execute immediately and therefore for nothing to happen. This is rarely fun as it publicly confirms the Recluse.

Interesting Interaction

A Scapegoat can take an execution that the Vizier forced through.

Interesting Interaction

The Spy can be the good vote that allows the Vizier to execute, but the Vizier cannot know if the Storyteller is going to allow the Spy to register as good, so cannot afford to try and force the execution based on the Spy's vote alone or they risk outing the Spy if the execution doesn't happen.

Interesting Interaction

A negative vote is still a vote and, if good, can allow the Vizier to force the execution.

Interesting Interaction

The Vizier can completely pollute Town Crier information by nominating freely every day – script writers should consider carefully before putting both on a script.

Interesting Interaction

The knowledge that the Vizier is in play is not made false.

This project is not affiliated with The Pandemonium Institute. All roles, content are the property of Steven Medway and The Pandemonium Institute.