Clocktower.fyi
Quick access to interactions (basic jinxes for now)
Leviathan
If more than 1 good player is executed, evil wins. All players know you are in play. After day 5, evil wins.
Jinx
If Leviathan nominates and executes the Soldier, the Soldier does not die.
Jinx
If Leviathan nominates and executes the player the Monk chose, that player does not die.
Jinx
If Leviathan nominates and executes a player the Innkeeper chose, that player does not die.
Jinx
If Leviathan is in play & the Ravenkeeper dies by execution, they wake that night to use their ability. They are drunk if their nominator was good.
Jinx
If Leviathan is in play, and the Banshee dies by execution, all players learn that the Banshee has died, and the Banshee gains their ability.
Jinx
If Leviathan is in play & the Sage dies by execution, they wake that night to use their ability. They are drunk if their nominator was good.
Jinx
If Leviathan is in play & a Farmer dies by execution, a good player becomes a Farmer that night.
Jinx
If Leviathan is in play & no execution occurs on day 5, good wins.
Jinx
If the Hatter dies on or after day 5, the Demon cannot choose Leviathan.
Jinx
After day 5, the Pit-Hag cannot choose Leviathan.
Note!
This project is not affiliated with The Pandemonium Institute. All roles, content are the property of Steven Medway and The Pandemonium Institute.